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 Monster Hunter 2nd G: New Skills

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Necrus
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PostSubject: Monster Hunter 2nd G: New Skills   Fri Oct 03, 2008 5:13 pm

Rage - Same effect as Adrenaline +2 and Survival (Fatalis armor only)
Sword Mastery - Same effect as Sharpness +1 and Large Attack Up (Fatalis armor only)
Technique - Stamina cost for rolling, dodging, and backsteps reduced
Drawn Critical - Unsheathed strike always critical hit
Evade Inc - Can roll, dodge and backstep a greater distance
Fast Charge - Greatsword charge strike, bow charging, and Longsword spirit gauge charge up faster
Survival - Prevents one-hit knock outs, can not die from one hit if your HP is above 65
Trapper - Combining traps (shock traps, pitfall, etc.) are always 100%, setting and placing traps take less time
Marksman - gives NormalS, PierceS and PelletS a x1.3 attack bonus ( Fatalis Armor only | Gunner)
Daora Resistance - Fire Res Inc / Cooling Effect, and terrain damage lowered (Hi)
FireDragon Resistance - No fatigue and Anti-Theft (Hi)

Chameleos Resistance - Dragon wind breaker, and Snow resistance

Thanks to ObaSolid for correction


Last edited by Necrus on Tue Feb 24, 2009 6:00 am; edited 4 times in total
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Mark
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PostSubject: Re: Monster Hunter 2nd G: New Skills   Sun Oct 05, 2008 6:22 pm

Marksman-gives normal shot,pierce shot and pellet is a x1.3 attack bonus Razz ( Fatalis Armor only~gunner~)
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Necrus
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PostSubject: Re: Monster Hunter 2nd G: New Skills   Sun Oct 05, 2008 9:31 pm

Who else but our expert gunner would know Very Happy
Thanks, I'll add it in
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Mark
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PostSubject: Re: Monster Hunter 2nd G: New Skills   Mon Oct 06, 2008 12:39 am

no problem ill see if there are any other new skills for you
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Sigurd
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PostSubject: Re: Monster Hunter 2nd G: New Skills   Tue Oct 14, 2008 2:29 am

Daora Res- No Clue

Chameleos Res- Ditto

FireDrgn Res- Still no idea

thought I'd throw those out there for now, no idea what they do yet...
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PostSubject: Re: Monster Hunter 2nd G: New Skills   Tue Oct 14, 2008 3:09 am

lol nice ry well lets see if i can shine some light on that mistery:P daora res-dragon wind res and um cant be turned into an ice ball cham res um hmm cant be poisoned and you cant get your armor subtracted maybe and fire dragon res your not effected but that thing that comes around him and hmm not sure what else it gives hope i helped Smile
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Necrus
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PostSubject: Re: Monster Hunter 2nd G: New Skills   Tue Oct 14, 2008 3:35 am

Added to list, thanks Ry and Mark

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ObaSolid
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PostSubject: Re: Monster Hunter 2nd G: New Skills   Tue Feb 24, 2009 3:46 am

Daora res = Fire res Inc or perma cool juice =D and terrain damage lowered (Hi)

Chameleos = Dragon wind breaker = 20 wind press and Snow rez

Teostra/Fire dragon = No fatigue and no steal
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Necrus
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PostSubject: Re: Monster Hunter 2nd G: New Skills   Tue Feb 24, 2009 5:57 am

ObaSolid wrote:
Daora res = Fire res Inc or perma cool juice =D and terrain damage lowered (Hi)

Chameleos = Dragon wind breaker = 20 wind press and Snow rez

Teostra/Fire dragon = No fatigue and no steal

Oh yeah, haha, that's right
Thanks for the update

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